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Smallville Roleplaying Game
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Smallville Roleplaying Game

Price: $39.99

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Every hero has a beginning… The SMALLVILLE Roleplaying Game lets you experience all the superpowered action and coming-of-age drama of the hit show on the CW Network. Whether you're struggling against your heritage, your humanity, or your heroic responsibility, you'll need the support of friends and family in order to embrace your destiny. Players may choose to take on the role of Clark, Chloe, Lois, Oliver, or their own original characters in the world of SMALLVILLE.

Easy-to-learn rules and full-color pages bring the show to life for new and experienced gamers alike.

RELEASE DATE: August 5, 2010!

MWP 1030 - ISBN: 978-1-931567-89-3
Hardcover - Color - 216 Pages




Customer Reviews:

rewright1971  (Tuesday, 27 July 2010)
Rating: 5
This is a wonderful way to play in a world of superhuman drama. By not using the usual physical/mental statblocks but focusing on a characters values,
the games nicely sidesteps the usual superhero rpg problem of "power levels" and "limits".rnrnLikewise, the group pathway creation
allows for a fully developed setting to be created with the characters that ties each character together like a well written tv show.rnrn


christi  (Tuesday, 08 June 2010)
Rating: 5
We've had a few questions regarding if we'll be using the Cortex system for Smallville. The answer is we'll be using an updated version now called
Cortex Plus. It focuses on Values (what's important to you) and Relationships (who is important to you). Powers, training, etc. are Assets you can add
into your rolls when appropriate.

Smallville will use d4, d6, d8, d10 and d12. Many of the game elements are the same but fixed
difficulties are gone, replaced by opposed rolls. We feel it's a super fit (sorry for the pun) for this line of product!